
The ability itself is a stunning slam that deals quite a lot of damage.


Last but not least, it was interesting to see that only 5.7% of the player have the Loader: The Thunderdome achievement. The build can get a bit stale though when you end up using it every time as it is just that universal… resulting in pretty much the same experience over and over again with only Void Reavers really being able to kill you.

More brooches, as well as Frost Relic, could work better on Acrid, for starters, who is often in melee range and could benefit greatly from the Frost Aura. This build is honestly one of my favourites in the game as it works with practically every survivor, although there are some changes you can make on some characters… and you can optimise it a little better with others. It was easier than I thought! Afterwards, Lag and I just looped once to get the Celestial Portal before obliterating, earning me the Loader: Mastery Achievement, too. When you kill three of those, you get the achievement. Anyhow, when waves proceed, you get to kill another Umbra in the form of a Loader in the Bulwark Ambry. Hence, they don’t get stronger while you’re a killing machine. The point is that my build only works when I kill something or when my equipment is used (which at that point was permanent!) while the Umbra, which spawns every ten minutes due to the Artefact of Vengeance, doesn’t use On-Kill Effects or Equipment. I also got Soulbound Catalyst, (a few) Gesture(s) of the Drowned, Fuel Cells, and well, lots of on-kill effects including the Ceremonial Daggers, Infusions, Brooches, and that sort of stuff. This equipment activates all of your on-kill effects where it lands (for eight seconds with a tick rate of once per second). Either way, while Lag went for a Low-Cooldown and Burst Build with Purities and Bands, I decided to go for an On-Kill Build using Forgive Me Please. As for artefacts, we picked Command (because it’s more fun that way) and Vengeance, only to realise that we didn’t need Vengeance after all in this… It doesn’t matter too much though as the Vengeance ghosts that spawn every ten minutes also drop an item and they aren’t too strong usually as they can’t charge-punch you or anything like that. You can find all the artefact codes right here btw! While Drizzle would work perfectly fine for the unlocks and stuff, my friend (Lag) and I decided to play on Monsoon to also unlock the “Loader: Mastery” achievement for me. Chaos makes it kind of hard for you and more people could result in them accidentally killing the Vengeance Umbras, so, I’d honestly recommend doing it solo… but you do whatever suits you best. The reason why it works is that the Artefact that you enter into the Bulwark Ambry’s is activated for that secret stage. You play alone and activate the Artefact of Vengeance into the Bulwark Ambry’s Portal.Ī friend and I did it together but it works alone as well.You play with only one friend and activate the Artefact of Vengeance into the Bulwark Ambry’s Portal.
#RISK OF RAIN 2 CELESTIAL PORTAL FULL#

So, as mentioned in my last achievement-hunting post, I’m still missing a few mastery achievements, as well as some specific ones for characters like The Loader, The Bandit, and MUL-T.
